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Computer Animation
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$238.50
Editors: Jaron S. Wright and Lloyd M. Hughes
Book Description:
During the last decades, computer-aided engineering (CAE) methodologies have deeply changed the way of designing and developing products, systems and services. Thanks also to significant hardware and software improvements, CAE techniques are widely used by designers from the early conceptual phases up to the final stages of engineering processes. At the industry level, these methodologies have become a fundamental tool to be competitive and to ensure high quality standards. In industrial engineering, computer-aided methodologies typically are instrumental for design teams in shape modeling, behavioral simulations, digital mock-ups and realistic animations. They are able to follow the development of a product from conception to production, also managing its life-cycle. Character animation is one of the key research areas in computer graphics and multimedia. It has applications in many fields, ranging from entertainment, games, virtual presence and others. This new important book gathers the latest research from around the globe in this dynamic field.

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Table of Contents:
Preface

Computer Animation Applied to the Recovery of Preindustrial Heritage: A New Approach, pp. 1-56
(José Ignacio Rojas-Sola, Francisco Javier Contreras Anguita, University of Jaén, Department of Engineering Graphics, Design and Projects, Campus de las Lagunillas, Spain, and others)

Virtual Engineering in Augmented Reality, pp. 57-83
(Pier Paolo Valentini, Eugenio Pezzuti, Davide Gattamelata, University of Rome “Tor Vergata”,Department of Mechanical Engineering, Italy)

A Survey of Popular 3D Soft-body Animation Compression Approaches, pp. 85-111
(S. Ramanathan, A.A. Kassim, National University of Singapore, Dept. of Electrical and Computer Engineering, Singapore)

Virtual Emotion to Expression: A Comprehensive Dynamic Emotion Model to Facial Expression Generation Using the MPEG-4 Standard, pp. 113-127
(Paula Rodrigues, Asla S, Luiz Velho, Informatics Department, PUC-Rio, Brazil, and others)

Example-Based Performance-Driven Animation of an Anatomical Face Model, pp. 129-144
(Yu Zhang, Institute of High Performance Computing, Singapore)

Dynamics for Managing Occlusion of Buildings in Panoramic Maps, pp. 145-156
(Neeharika Adabala, Microsoft Research, India)

Constraint-based and Feature-based CAD Systems and Applications, pp. 157-175
(Ioannis Fudos and Vasiliki Stamati, Dept. of Computer Science, Univ. of Ioannina, Greece)*

Computer Aided Geometric Design with Powell-Sabin Splines, pp. 177-208
(Hendrik Speleers, Katholieke Univ. Leuven, Dept. of Computer Science, Belgium, Scientific Research, Flanders, Belgium, Paul Dierckx, Katholieke Univ. Leuven, Dept. of Computer Science, Belgium, Stefan Vandewalle, Katholieke Univ. Leuven, Dept. of Computer Science, Belgium)*

An Ontology of Computer-Aided Design, pp. 209-234
(Udo Kannengiesser, NICTA, Australia, John S. Gero, Krasnow Institute for Advanced Study and Volgenau School of Information Technology and Engineering, George Mason Univ., Univ. of Technology, Sydney, Australia)*

Index pp.235-241

   Series:
      Computer Science, Technology and Applications
   Binding: Hardcover
   Pub. Date: 2011 - 2nd quarter
   Pages: 241.pp
   ISBN: 978-1-60741-559-6
   Status: AV
  
Status Code Description
AN Announcing
FM Formatting
PP Page Proofs
FP Final Production
EP Editorial Production
PR At Prepress
AP At Press
AV Available
  
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Computer Animation