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Interactive and Digital Media for Education in Virtual Learning Environments $130.00
Authors: Cai Yiyu (Nanyang Technological University, Republic of Singapore) 
Book Description:
Rapid globalization has called for a profound change in educational methodology, as well as the innovative use of new educational technology. Grounded in sound pedagogy, supported by solid research methodology, and with inter-/multi-discipline background, this book provides an integrated view on this paradigm shift for education. The emphasis of this book is placed on the research on innovative tools and approaches, and development of new learning environments to create new knowledge that could potentially transform teaching and learning.

Imprint: Nova Science

Table of Contents:

Chapter 1 Possession, Profession, and Performance: Epistemological Considerations for Effective Game-Based Learning 1
Yam San Chee

Chapter 2 Simulating a “Real” World or Playing a Game? Students Playing a Cots Game in the Science Classroom 19
Elisabet M. Nilsson and Gunilla Svingby

Chapter 3 Deconstructing Learning Games as Fun, Educative and Realistic 35
Thomas Duus Henriksen

Chapter 4 Process Management Tools and Learning Management Systems – A Proactive Approach to E-Learning 51
Karin Tweddell Levinsen

Chapter 5 Understanding the Representational Dimension of Learning: The Implications of Interactivity, Immersion and Fidelity on the Development of Serious Games 71
S. de Freitas and I. Dunwell

Chapter 6 3D Visibility Analysis in Virtual Learning Environments and Interactive and Digital Media 91
Arthur van Bilsen

Chapter 7 Mediated and Engaged Learning using COTS Video Games in ASD Special Education 111
Norman Kiak Nam Kee and Noel Kok Hwee Chia

Chapter 8 The VR Classroom @ River Valley High School 129
Ban Hoe Chow and Kah Lay So

Chapter 9 The VR Elements of Geometry 141
Gwee Hwee Ngee


   Binding: ebook
   Pub. Date: 2010
   Pages: 7 x 10
   ISBN: 978-1-61728-733-6
   Status: AV
Status Code Description
AN Announcing
FM Formatting
PP Page Proofs
FP Final Production
EP Editorial Production
PR At Prepress
AP At Press
AV Available
Available Options:
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Interactive and Digital Media for Education in Virtual Learning Environments