Psychological research and a sociological perspective on problematic and addictive computer game use in adolescence (pp. 421-435)
Authors: Michael Dreier, Klaus Wölfling, and Kai W Müller
Abstract: Psychological, sociological and neurobiological factors are introduced and each component describes its relevance to the development of excessive and addicted computer gaming. The psychological argumentation discusses diagnostic criteria, the relation to substance related disorders, and predictors. The sociological approach focuses cultural aspects and describes the negotiating-process of social in- or exclusion using consumption-sociological theories. Above neurobiological aspects got elaborated in regard to the mesolimbic dopaminergic reward system. Strong evidence was gained in EEG-methodology based paradigms. Beyond each sub-discipline it is not only argued within the relevant discipline, furthermore the argumentation is combined to create a multi-disciplinary etiopathogenetic model.